登录 注册

Learning Hierarchical Orthogonal Prototypes for Generalized Few-Shot 3D Point Cloud Segmentation

🔗 访问原文
🔗 Access Paper

📝 摘要
Abstract

Generalized few-shot 3D point cloud segmentation aims to adapt to novel classes from only a few annotations while maintaining strong performance on base classes, but this remains challenging due to the inherent stability-plasticity trade-off: adapting to novel classes can interfere with shared representations and cause base-class forgetting. We present HOP3D, a unified framework that learns hierarchical orthogonal prototypes with an entropy-based few-shot regularizer to enable robust novel-class adaptation without degrading base-class performance. HOP3D introduces hierarchical orthogonalization that decouples base and novel learning at both the gradient and representation levels, effectively mitigating base-novel interference. To further enhance adaptation under sparse supervision, we incorporate an entropy-based regularizer that leverages predictive uncertainty to refine prototype learning and promote balanced predictions. Extensive experiments on ScanNet200 and ScanNet++ demonstrate that HOP3D consistently outperforms state-of-the-art baselines under both 1-shot and 5-shot settings. The code is available at https://fdueblab-hop3d.github.io/.

📊 文章统计
Article Statistics

基础数据
Basic Stats

70 浏览
Views
0 下载
Downloads
34 引用
Citations

引用趋势
Citation Trend

阅读国家分布
Country Distribution

阅读机构分布
Institution Distribution

月度浏览趋势
Monthly Views

相关关键词
Related Keywords

影响因子分析
Impact Analysis

5.50 综合评分
Overall Score
引用影响力
Citation Impact
浏览热度
View Popularity
下载频次
Download Frequency

📄 相关文章
Related Articles